[Author]
Author = unknown
[Description]
Description = 
[Objectives]
Objectivescount = 10

Objectives[0]Type = Player_Start
Objectives[0]Culture = ,
Objectives[0]positionX = 2058,885
Objectives[0]positionY = -2898,363
Objectives[0]positionZ = 4,117758
Objectives[0]Heading = 4,372888
Objectives[0]model = IG_PAIGE
Objectives[0]variation = Default
Objectives[0]SetWeather = ExtraSunny
Objectives[0]SetTime = 8
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 5
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = -1
Objectives[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 0
Objectives[0]mission_ActorsCount = 1
Objectives[0]mission_Actors[0]Survive_Number = 0
Objectives[0]mission_Actors[0]Failed_Text = 
Objectives[0]mission_Actors[0]Remove_After = 0
Objectives[0]mission_Actors[0]positionX = 2059,409
Objectives[0]mission_Actors[0]positionY = -2897,466
Objectives[0]mission_Actors[0]positionZ = 4,031359
Objectives[0]mission_Actors[0]Heading = 113,15
Objectives[0]mission_Actors[0]String_Name = ig_tracydisanto
Objectives[0]mission_Actors[0]Relationship_Group = Friend
Objectives[0]mission_Actors[0]AddBlip = False
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincible = True
Objectives[0]mission_Actors[0]SetHealth = 100
Objectives[0]mission_Actors[0]DieFromHeadShot = True
Objectives[0]mission_Actors[0]CanExitVehicle = True
Objectives[0]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[0]AlwaysFight = True
Objectives[0]mission_Actors[0]Seeing_Range = 30
Objectives[0]mission_Actors[0]Hearing_Range = 30
Objectives[0]mission_Actors[0]CombatMovement = Offensive
Objectives[0]mission_Actors[0]weapon = Unarmed
Objectives[0]mission_Actors[0]Variation = Custom
Objectives[0]mission_Actors[0]Task = 0
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = NONE
Objectives[0]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 1
Objectives[0]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 7
Objectives[0]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 2
Objectives[0]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_INDEX = 0
Objectives[0]mission_Actors[0]PROP_GLASSES_TEXTURE = 0
Objectives[0]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Vehicles = 1
Objectives[0]mission_Vehicles[0]positionX = 2063,061
Objectives[0]mission_Vehicles[0]positionY = -2893,163
Objectives[0]mission_Vehicles[0]positionZ = 2,240388
Objectives[0]mission_Vehicles[0]Heading = 321,4645
Objectives[0]mission_Vehicles[0]Name = Marquis
Objectives[0]mission_Vehicles[0]Model = marquis
Objectives[0]mission_Vehicles[0]PrimaryColor = MetallicDiamondBlue
Objectives[0]mission_Vehicles[0]SecondaryColor = MetallicBrightBlue
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicBrightBlue
Objectives[0]mission_Vehicles[0]HasPearlescent = False
Objectives[0]mission_Vehicles[0]Livery = 0
Objectives[0]mission_Vehicles[0]DirtLevel = 0
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = True
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 0
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorCount = 1
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 1
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 1
Objectives[0]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 2
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 0
Objectives[0]ObjectiveMessages = 0

Objectives[1]Type = Set_Player_Actor_Objective
Objectives[1]Text = 
Objectives[1]positionX = 2049,026
Objectives[1]positionY = -2896,805
Objectives[1]positionZ = -25,40819
Objectives[1]SetPlayerActor_Use_Player = True
Objectives[1]SetPlayerActor_Player_Controllable = True
Objectives[1]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[1]SetPlayerActor_Use_Actor = False
Objectives[1]SetPlayerActor_RelationshipGroup_Change = False
Objectives[1]SetPlayerActor_RelationshipGroup = Neutral
Objectives[1]SetPlayerActor_Invincible_Change = False
Objectives[1]SetPlayerActor_Invincible = False
Objectives[1]SetPlayerActor_NewTask = True
Objectives[1]Int_Task = 99
Objectives[1]Task_Repeat = False
Objectives[1]Task_Timeout = False
Objectives[1]Task_Guard_Range = 10
Objectives[1]Task_Stay_In_Range = True
Objectives[1]Task_Wander_Range = 10
Objectives[1]Task_Scenario = NONE
Objectives[1]Task_TalkingAnimation = mic_chatter
Objectives[1]Task_Time = 1
Objectives[1]TaskListCount = 7
Objectives[1]Task_List[0]Type = EnterVehicle
Objectives[1]Task_List[0]PositionX = 2058,281
Objectives[1]Task_List[0]PositionY = -2894,228
Objectives[1]Task_List[0]PositionZ = 1,680815
Objectives[1]Task_List[0]Speed = 1
Objectives[1]Task_List[0]SeatIndex = -1
Objectives[1]Task_List[0]TaskIndex = 0
Objectives[1]Task_List[0]Warp = True
Objectives[1]Task_List[1]Type = Drive
Objectives[1]Task_List[1]PositionX = 2620,722
Objectives[1]Task_List[1]PositionY = -2370,815
Objectives[1]Task_List[1]PositionZ = 0,7528383
Objectives[1]Task_List[1]Speed = 10
Objectives[1]Task_List[1]StopBeforeVehicles = False
Objectives[1]Task_List[1]StopBeforeActors = False
Objectives[1]Task_List[1]AvoidVehicles = True
Objectives[1]Task_List[1]AvoidEmptyVehicles = True
Objectives[1]Task_List[1]AvoidActors = True
Objectives[1]Task_List[1]AvoidObjects = True
Objectives[1]Task_List[1]StopAtLights = False
Objectives[1]Task_List[1]UseBlinkers = True
Objectives[1]Task_List[1]AllowGoingWrongWay = True
Objectives[1]Task_List[1]Reverse = False
Objectives[1]Task_List[1]TakeShortestPath = True
Objectives[1]Task_List[1]IgnoreRoads = True
Objectives[1]Task_List[1]IgnoreAllPathing = True
Objectives[1]Task_List[1]AvoidHighWays = True
Objectives[1]Task_List[2]Type = Drive
Objectives[1]Task_List[2]PositionX = 2978,822
Objectives[1]Task_List[2]PositionY = -1594,296
Objectives[1]Task_List[2]PositionZ = 2,070836
Objectives[1]Task_List[2]Speed = 10
Objectives[1]Task_List[2]StopBeforeVehicles = False
Objectives[1]Task_List[2]StopBeforeActors = False
Objectives[1]Task_List[2]AvoidVehicles = True
Objectives[1]Task_List[2]AvoidEmptyVehicles = True
Objectives[1]Task_List[2]AvoidActors = True
Objectives[1]Task_List[2]AvoidObjects = True
Objectives[1]Task_List[2]StopAtLights = False
Objectives[1]Task_List[2]UseBlinkers = True
Objectives[1]Task_List[2]AllowGoingWrongWay = True
Objectives[1]Task_List[2]Reverse = False
Objectives[1]Task_List[2]TakeShortestPath = True
Objectives[1]Task_List[2]IgnoreRoads = True
Objectives[1]Task_List[2]IgnoreAllPathing = True
Objectives[1]Task_List[2]AvoidHighWays = True
Objectives[1]Task_List[3]Type = Drive
Objectives[1]Task_List[3]PositionX = 3513,431
Objectives[1]Task_List[3]PositionY = -261,1465
Objectives[1]Task_List[3]PositionZ = 1,897607
Objectives[1]Task_List[3]Speed = 10
Objectives[1]Task_List[3]StopBeforeVehicles = False
Objectives[1]Task_List[3]StopBeforeActors = False
Objectives[1]Task_List[3]AvoidVehicles = True
Objectives[1]Task_List[3]AvoidEmptyVehicles = True
Objectives[1]Task_List[3]AvoidActors = True
Objectives[1]Task_List[3]AvoidObjects = True
Objectives[1]Task_List[3]StopAtLights = False
Objectives[1]Task_List[3]UseBlinkers = True
Objectives[1]Task_List[3]AllowGoingWrongWay = True
Objectives[1]Task_List[3]Reverse = False
Objectives[1]Task_List[3]TakeShortestPath = True
Objectives[1]Task_List[3]IgnoreRoads = True
Objectives[1]Task_List[3]IgnoreAllPathing = True
Objectives[1]Task_List[3]AvoidHighWays = True
Objectives[1]Task_List[4]Type = Drive
Objectives[1]Task_List[4]PositionX = 3442,579
Objectives[1]Task_List[4]PositionY = 823,4258
Objectives[1]Task_List[4]PositionZ = 0,7349489
Objectives[1]Task_List[4]Speed = 10
Objectives[1]Task_List[4]StopBeforeVehicles = False
Objectives[1]Task_List[4]StopBeforeActors = False
Objectives[1]Task_List[4]AvoidVehicles = True
Objectives[1]Task_List[4]AvoidEmptyVehicles = True
Objectives[1]Task_List[4]AvoidActors = True
Objectives[1]Task_List[4]AvoidObjects = True
Objectives[1]Task_List[4]StopAtLights = False
Objectives[1]Task_List[4]UseBlinkers = True
Objectives[1]Task_List[4]AllowGoingWrongWay = True
Objectives[1]Task_List[4]Reverse = False
Objectives[1]Task_List[4]TakeShortestPath = True
Objectives[1]Task_List[4]IgnoreRoads = True
Objectives[1]Task_List[4]IgnoreAllPathing = True
Objectives[1]Task_List[4]AvoidHighWays = True
Objectives[1]Task_List[5]Type = Drive
Objectives[1]Task_List[5]PositionX = 3827,109
Objectives[1]Task_List[5]PositionY = 2410,505
Objectives[1]Task_List[5]PositionZ = 1,188262
Objectives[1]Task_List[5]Speed = 10
Objectives[1]Task_List[5]StopBeforeVehicles = False
Objectives[1]Task_List[5]StopBeforeActors = False
Objectives[1]Task_List[5]AvoidVehicles = True
Objectives[1]Task_List[5]AvoidEmptyVehicles = True
Objectives[1]Task_List[5]AvoidActors = True
Objectives[1]Task_List[5]AvoidObjects = True
Objectives[1]Task_List[5]StopAtLights = False
Objectives[1]Task_List[5]UseBlinkers = True
Objectives[1]Task_List[5]AllowGoingWrongWay = True
Objectives[1]Task_List[5]Reverse = False
Objectives[1]Task_List[5]TakeShortestPath = True
Objectives[1]Task_List[5]IgnoreRoads = True
Objectives[1]Task_List[5]IgnoreAllPathing = True
Objectives[1]Task_List[5]AvoidHighWays = True
Objectives[1]Task_List[6]Type = Drive
Objectives[1]Task_List[6]PositionX = 4294,482
Objectives[1]Task_List[6]PositionY = 3902,691
Objectives[1]Task_List[6]PositionZ = 1,098246
Objectives[1]Task_List[6]Speed = 10
Objectives[1]Task_List[6]StopBeforeVehicles = False
Objectives[1]Task_List[6]StopBeforeActors = False
Objectives[1]Task_List[6]AvoidVehicles = True
Objectives[1]Task_List[6]AvoidEmptyVehicles = True
Objectives[1]Task_List[6]AvoidActors = True
Objectives[1]Task_List[6]AvoidObjects = True
Objectives[1]Task_List[6]StopAtLights = False
Objectives[1]Task_List[6]UseBlinkers = True
Objectives[1]Task_List[6]AllowGoingWrongWay = True
Objectives[1]Task_List[6]Reverse = False
Objectives[1]Task_List[6]TakeShortestPath = True
Objectives[1]Task_List[6]IgnoreRoads = True
Objectives[1]Task_List[6]IgnoreAllPathing = True
Objectives[1]Task_List[6]AvoidHighWays = True
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Type = Cutscenes_Objective
Objectives[2]Text = ~g~The sixth chapter of alebal4: ~b~Love & kinship~g~ is ready. ~n~~y~10 new missions dedicated to love and relatives.
Objectives[2]positionX = 2054,803
Objectives[2]positionY = -2901,805
Objectives[2]positionZ = 0,6494663
Objectives[2]Cutscenes_Time = 10
Objectives[2]Cutscenes_Trans_Time = 0
Objectives[2]Cutscenes_FOV = 60
Objectives[2]Cutscenes_Shake = Hand
Objectives[2]Cutscenes_Amplitude = 0
Objectives[2]Cutscenes_FadeOut = False
Objectives[2]Cutscenes_FadeIn = False
Objectives[2]Cutscenes_End = False
Objectives[2]Cutscenes_Point_At_Position = False
Objectives[2]Cutscenes_Point_At_Player = False
Objectives[2]Cutscenes_Point_At_Actor = False
Objectives[2]Cutscenes_Point_At_Vehicle = False
Objectives[2]Cutscenes_Follow_Player = False
Objectives[2]Cutscenes_Follow_Actor = False
Objectives[2]Cutscenes_Follow_Vehicle = True
Objectives[2]Cutscenes_Follow_Distancee = 8
Objectives[2]Cutscenes_Follow_Hieght = 1,8
Objectives[2]Cutscenes_Follow_Angle = 180
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 0

Objectives[3]Text = ~o~Download it from:~y~ gta5newmissions.altervista.org
Objectives[3]Type = Timeout_Objective
Objectives[3]positionX = 2034,351
Objectives[3]positionY = -2934,163
Objectives[3]positionZ = -35,65866
Objectives[3]Timeout_Min = 0
Objectives[3]Timeout_Sec = 10
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 0

Objectives[4]Text = ~g~The sixth chapter of alebal4: ~b~Love & kinship~g~ is ready. ~n~~y~10 new missions dedicated to love and relatives.
Objectives[4]Type = Timeout_Objective
Objectives[4]positionX = 2005,145
Objectives[4]positionY = -2926,23
Objectives[4]positionZ = -37,70119
Objectives[4]Timeout_Min = 0
Objectives[4]Timeout_Sec = 10
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 0

Objectives[5]Text = ~o~Download it from:~y~ gta5newmissions.altervista.org
Objectives[5]Type = Timeout_Objective
Objectives[5]positionX = 1965,463
Objectives[5]positionY = -2922,574
Objectives[5]positionZ = -30,59341
Objectives[5]Timeout_Min = 0
Objectives[5]Timeout_Sec = 10
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 0

Objectives[6]Text = ~g~The sixth chapter of alebal4: ~b~Love & kinship~g~ is ready. ~n~~y~10 new missions dedicated to love and relatives.
Objectives[6]Type = Timeout_Objective
Objectives[6]positionX = 1925,782
Objectives[6]positionY = -2918,918
Objectives[6]positionZ = -32,66484
Objectives[6]Timeout_Min = 0
Objectives[6]Timeout_Sec = 10
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 0

Objectives[7]Text = ~o~Download it from:~y~ gta5newmissions.altervista.org
Objectives[7]Type = Timeout_Objective
Objectives[7]positionX = 1883,869
Objectives[7]positionY = -2915,41
Objectives[7]positionZ = -24,93819
Objectives[7]Timeout_Min = 0
Objectives[7]Timeout_Sec = 10
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 0

Objectives[8]Text = ~g~The sixth chapter of alebal4: ~b~Love & kinship~g~ is ready. ~n~~y~10 new missions dedicated to love and relatives.
Objectives[8]Type = Timeout_Objective
Objectives[8]positionX = 1845,148
Objectives[8]positionY = -2899,142
Objectives[8]positionZ = -31,61247
Objectives[8]Timeout_Min = 0
Objectives[8]Timeout_Sec = 10
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 0

Objectives[9]Type = Cutscenes_Objective
Objectives[9]Text = ~o~Download it from:~y~ gta5newmissions.altervista.org
Objectives[9]positionX = 2057,84
Objectives[9]positionY = -2895,889
Objectives[9]positionZ = 0,8822107
Objectives[9]Cutscenes_Time = 0
Objectives[9]Cutscenes_Trans_Time = 0
Objectives[9]Cutscenes_FOV = 30
Objectives[9]Cutscenes_Shake = Hand
Objectives[9]Cutscenes_Amplitude = 0
Objectives[9]Cutscenes_FadeOut = False
Objectives[9]Cutscenes_FadeIn = False
Objectives[9]Cutscenes_End = True
Objectives[9]Cutscenes_Point_At_Position = False
Objectives[9]Cutscenes_Point_At_Player = False
Objectives[9]Cutscenes_Point_At_Actor = False
Objectives[9]Cutscenes_Point_At_Vehicle = False
Objectives[9]Cutscenes_Follow_Player = False
Objectives[9]Cutscenes_Follow_Actor = False
Objectives[9]Cutscenes_Follow_Vehicle = False
Objectives[9]Cutscenes_Follow_Distancee = 10
Objectives[9]Cutscenes_Follow_Hieght = 1
Objectives[9]Cutscenes_Follow_Angle = 0
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 0

